The book's 64 spells, in eight circles, with the shard's own numbers: what they spend, how long they take and what they do. Here there is no precasting and no reagents: you choose the target, your character says the words and the spell lands.
What you need
- A spellbook (Spellbook), sold in mage shops. The Mage archetype starts with one holding the first four circles, and the Paladin with the first two.
- Magery: each spell asks for a minimum (in the tables), and casting is what raises it.
- Mana: each spell spends its own. It comes back with time.
- No reagents: on this server casting does not use them.
Learning spells
The spells window (B) shows the spells in your book, one row a circle. A spell whose scroll you carry lights up in it, and a click learns it; dropping the scroll on the book does it too. Scrolls of the first four circles are sold by the mages of each circle (the one of a circle also sells the ones before); those of the fifth to the eighth are not sold.
Casting
- Click the spell in the spells window, its slot of the action bar, or Q to repeat your last one.
- The game asks «Elige el objetivo del hechizo» (choose the spell's target): pick it. There is no precasting: you choose the target first and the spell is cast afterwards, never stored for later.
- Your character says the spell's words of power (the Words column) and, once its casting time has passed, the spell lands.
- Casting times are the shard's own: from 0.1 s (Teleport) to 2.3 s for the eighth circle (the Cast column).
- A blow interrupts: if you are hit while casting, the spell is lost.
- The mana is spent when you cast, even if the spell then fails (a Recall on a rune with nothing marked, for instance).
- Q casts your last spell again on the last target: the way to keep casting in a fight.
Damage and effects
Each spell's numbers come from the shard's own table (the tables below). The result grows with your Magery: with little, near the lowest figure; with 100, between the middle and the top. The target's Resisting Spells can lower what a spell does to it, and the spells of creatures do a little more than half of their damage to players.
The spells
By circle: the words your character says, the mana each spends, its casting time in seconds, the Magery it asks for and what it does. Magic Trap, Magic Untrap, Magic Lock, Telekinesis, Magic Unlock, Recall, Mark, Gate Travel and Resurrection need a chest, a rune or a ghost and have not been tried through on this server yet: what they say is what they do in the game they come from.
First circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Clumsy | Uus Jux | 6 | 0.6 s | 10.0 | Takes 13 to 35 dexterity for 2 to 3 min. |
| Create Food | In Mani Ylem | 6 | 0.5 s | 10.0 | Creates food in your backpack. |
| Feeblemind | Rel Wis | 6 | 0.6 s | 10.0 | Takes 13 to 35 intelligence for 2 to 3 min. |
| Heal | In Mani | 8 | 0.6 s | 10.0 | Heals 5 to 20 hit points. |
| Magic Arrow | In Por Ylem | 6 | 0.5 s | 10.0 | 9 to 23 damage. |
| Night Sight | In Lor | 6 | 0.5 s | 10.0 | You see in the dark for 3 to 10 min. |
| Reactive Armor | Flam Sanct | 50 | 0.5 s | 10.0 | Shields you from blows for 2 to 3 min. |
| Weaken | Des Mani | 6 | 0.6 s | 20.0 | Takes 13 to 35 strength for 2 to 3 min. |
Second circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Agility | Ex Uus | 9 | 0.8 s | 20.0 | Adds 5 to 20 dexterity for 2 to 3 min. |
| Cunning | Uus Wis | 9 | 0.8 s | 20.0 | Adds 5 to 20 intelligence for 2 to 3 min. |
| Cure | An Nox | 9 | 0.8 s | 20.0 | Removes poison. |
| Harm | An Mani | 9 | 1.2 s | 20.0 | 15 to 25 damage. |
| Magic Trap | In Jux | 9 | 0.8 s | 20.0 | Traps a chest: it bursts when opened. (Not yet tried on this server.) |
| Magic Untrap | An Jux | 9 | 0.8 s | 20.0 | Removes a chest's trap. (Not yet tried on this server.) |
| Protection | Uus Sanct | 9 | 1.2 s | 20.0 | Protects you for 3 to 5 min. |
| Strength | Uus Mani | 9 | 0.8 s | 20.0 | Adds 5 to 15 strength for 2 to 3 min. |
Third circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Bless | Rel Sanct | 12 | 1.0 s | 30.0 | Adds 5 to 20 to strength, dexterity and intelligence for 2 to 3 min. |
| Fireball | Vas Flam | 12 | 1.0 s | 30.0 | 16 to 37 damage. |
| Magic Lock | An Por | 12 | 1.0 s | 30.0 | Locks a chest by magic. (Not yet tried on this server.) |
| Poison | In Nox | 18 | 1.0 s | 30.0 | Poisons the target. |
| Telekinesis | Ort Por Ylem | 12 | 1.0 s | 30.0 | Uses an object out of your reach. (Not yet tried on this server.) |
| Teleport | Rel Por | 2 | 0.1 s | 10.0 | Takes you to the spot you choose, if you can see it. |
| Magic Unlock | Ex Por | 12 | 1.0 s | 30.0 | Opens a locked chest. (Not yet tried on this server.) |
| Wall of Stone | In Sanct Ylem | 18 | 1.0 s | 30.0 | Raises a stone wall for 2 to 4 min. |
Fourth circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Arch Cure | Vas An Nox | 18 | 1.3 s | 40.0 | Removes poison from everyone around you. |
| Arch Protection | Vas Uus Sanct | 18 | 1.3 s | 40.0 | Protects everyone around you for 30 s to 17 min. |
| Curse | Des Sanct | 18 | 1.3 s | 40.0 | Takes 15 to 35 from strength, dexterity and intelligence for 10 s to 1 min. |
| Fire Field | In Flam Grav | 18 | 1.3 s | 40.0 | A field of fire that burns whoever crosses it, for 2 to 4 min. |
| Greater Heal | In Vas Mani | 25 | 1.3 s | 40.0 | Heals 10 to 50 hit points. |
| Lightning | Por Ort Grav | 18 | 1.3 s | 40.0 | 18 to 40 damage. |
| Mana Drain | Ort Rel | 18 | 1.3 s | 40.0 | Takes 10 to 30 mana from the target. |
| Recall | Kal Ort Por | 18 | 1.3 s | 40.0 | Takes you to the place marked on a rune. (Not yet tried on this server.) |
Fifth circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Blade Spirit | In Jux Hur Ylem | 22 | 1.5 s | 50.0 | Summons blades that attack whatever is nearest, you included, for 2 to 3 min. |
| Dispel Field | An Grav | 22 | 1.5 s | 50.0 | Undoes a magic field. |
| Incognito | Kal In Ex | 22 | 1.5 s | 50.0 | Changes your name and looks for 5 to 8 min. |
| Magic Reflection | In Jux Sanct | 22 | 1.5 s | 50.0 | Sends spells back to whoever casts them, for 4 to 8 min. |
| Mind Blast | Por Corp Wis | 22 | 1.5 s | 50.0 | 45 to 100 damage. |
| Paralyze | An Ex Por | 25 | 1.5 s | 50.0 | Paralyses the target for 1 to 2 min. |
| Poison Field | In Nox Grav | 22 | 1.5 s | 50.0 | A field of poison for 2 to 4 min. |
| Summon Creature | Kal Xen | 50 | 1.5 s | 50.0 | Summons an animal that fights beside you for 3 to 5 min; you choose it from a menu. |
Sixth circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Dispel | An Ort | 22 | 1.8 s | 60.0 | Makes a summoned creature vanish. |
| Energy Bolt | Corp Por | 28 | 1.8 s | 60.0 | 27 to 55 damage. |
| Explosion | Vas Ort Flam | 28 | 1.8 s | 60.0 | 18 to 45 damage. |
| Invisibility | An Lor Xen | 28 | 1.8 s | 60.0 | Makes the target invisible for 3 to 5 min. |
| Mark | Kal Por Ylem | 28 | 1.8 s | 60.0 | Marks a rune with the place where you stand; the rune must be in your backpack. (Not yet tried on this server.) |
| Mass Curse | Vas Des Sanct | 28 | 1.8 s | 60.0 | Takes 14 to 40 from the attributes of everyone around the target for 10 s to 1 min. |
| Paralyze Field | In Ex Grav | 28 | 1.8 s | 60.0 | A field that paralyses whoever crosses it, for 2 to 3 min. |
| Reveal | Wis Quas | 28 | 1.8 s | 60.0 | Uncovers the hidden and invisible around you. |
Seventh circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Chain Lightning | Vas Ort Grav | 40 | 2.0 s | 70.0 | 25 to 48 damage to everyone around the chosen spot. |
| Energy Field | In Sanct Grav | 40 | 2.0 s | 70.0 | A wall of energy that lets nothing through, for 2 to 3 min. |
| Flamestrike | Kal Vas Flam | 40 | 2.0 s | 70.0 | 30 to 62 damage. |
| Gate Travel | Vas Rel Por | 40 | 2.0 s | 70.0 | Opens a gate to the place marked on a rune, for 1 min. (Not yet tried on this server.) |
| Mana Vampire | Ort Sanct | 40 | 2.0 s | 70.0 | Steals mana from the target and gives it to you. |
| Mass Dispel | Vas An Ort | 40 | 2.0 s | 70.0 | Makes the summoned creatures around you vanish. |
| Meteor Swarm | Flam Kal Des Ylem | 40 | 2.0 s | 70.0 | 35 to 50 damage to everyone around the chosen spot. |
| Polymorph | Vas Ylem Rel | 40 | 2.0 s | 70.0 | Turns you into another creature for 5 to 8 min; you choose it from a menu. |
Eighth circle
| Spell | Words | Mana | Cast | Magery | What it does |
|---|
| Earthquake | In Vas Por | 50 | 2.3 s | 80.0 | 30 to 50 damage to everyone around you. |
| Energy Vortex | Vas Corp Por | 50 | 2.3 s | 80.0 | Summons an energy vortex that attacks whatever is near, for 2 to 3 min. |
| Resurrection | An Corp | 50 | 2.3 s | 80.0 | Brings a ghost back to life. (Not yet tried on this server.) |
| Air Elemental | Kal Vas Xen Hur | 50 | 2.3 s | 80.0 | Summons an air elemental that fights beside you for 2 to 3 min. |
| Summon Daemon | Kal Vas Xen Corp | 50 | 2.3 s | 80.0 | Summons a daemon that fights beside you for 2 to 3 min. |
| Earth Elemental | Kal Vas Xen Ylem | 50 | 2.3 s | 80.0 | Summons an earth elemental that fights beside you for 2 to 3 min. |
| Fire Elemental | Kal Vas Xen Flam | 50 | 2.3 s | 80.0 | Summons a fire elemental that fights beside you for 2 to 3 min. |
| Water Elemental | Kal Vas Xen An Flam | 50 | 2.3 s | 80.0 | Summons a water elemental that fights beside you for 2 to 3 min. |