The map (the M key, or its button at the top right) now takes you places too: a click on a spot, or a tap on a phone, and the character walks there. A flag shows on the map where you are going, with the way being followed.
It goes in stretches, finding each time a way through, and runs when it is far. It stops if you are hurt, go to war or move yourself with the keyboard or the mouse. If a river, a mountain or a wall blocks the way, it stops and tells you: come closer another way and pick the place again.
The map's zoom moved to the wheel and to two buttons, − and +, in its corner.
Along the way, two fixes to moving. The character now goes round small rocks on the way instead of standing in front of them. And it no longer walks on by itself when the game missed that you let go of a key or a mouse button.
All the controls, in the How to play guide.
