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A cleaner world

Gone are abandoned arenas, stray guards and locked public doors; portals reviewed, walls drawn whole, and a circle of transparency around your character.

A street in Britain between a wooden shop and a stone house, seen from above
Britain, with its walls whole.

More than twenty years of history leave leftovers behind. These days we went through the world looking for what no longer made sense:

Walls and roofs

The walls of Britain's houses and of player houses were drawn with a triangular gap at their foot; they are whole now. And a setting of the original client is back, the circle of transparency: walls and roofs in front of your character turn see-through around it. It is chosen in Options, Game (Off, Small, Medium or Large), and it starts on Small.

The same scene three times: a roof in front of the character, without a circle and with two circle sizes
The circle of transparency: off, and at two of its sizes.