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DemonSkin and EvilSpirit, true to their colour

DemonSkin weapons, which are green, now strike with poison, and EvilSpirit ones, which are red, with fire; their effects and what their armour resists change too. The blacksmithing guide gives the element of each metal.

The character in the Britain smithy with the backpack open and the pointer on a DemonSkin katana: its damage, its metal and the share of each blow that is poison
A DemonSkin katana: what it says under the pointer.

DemonSkin and EvilSpirit swap so that each strikes with the element of its colour:

What each adds to a blow and how long it lasts stay the same. The weapons and armour you already have change by themselves, the ones you crafted too.

The blacksmithing guide now gives each metal's element, and its tables go from the most common metal in the mines to the rarest. What each element does against each creature is still in the combat guide.