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The tournament arena, the racetrack, ColorWar and the jail, with rules of their own

On the field of the tournament arena and in the boxing ring you fight without crimes; around them, at the racetrack, in ColorWar and in the jail's visitors' room nobody can do harm or cast spells.

The grass field of the tournament arena between its walls, with the iron gate, candelabra and the walkway around it
The field of the tournament arena: inside its walls anything goes.

Five places now have rules of their own, as the Sala de Portales and the Market already had.

The arenas

On the arena's field, the grass inside its walls, anything goes: blows, arrows and spells, and fighting there is no crime, nor is a kill a murder. Deaths do count, and the body stays on the ground with what it carried.

Outside the field, in the corridors, on the walkway and in the garden where its gate arrives, nobody can do harm or cast spells: whoever watches is safe and cannot step into the fight.

The same goes for the Arena de Boxeo, the hall beside the arena that its grey gate leads to: you fight on the fenced stage of the ring, and in the rest of the hall nobody can do harm or cast spells.

The racetrack, ColorWar and the jail

All over the Hipódromo (the racetrack), in the ColorWar yard its gate brings you to, with the enclosure and the fenced lanes that lead into it, and in the jail's visitors' room, nobody can do harm or cast spells. The Sala de Entrenamiento (training room) stays as it was.

Entering such a place the game says «Aquí nadie puede hacerte daño» (nobody can harm you here), and leaving it «Dejas la zona segura: aquí pueden hacerte daño» (you leave the safe zone: here you can be harmed). While you are in one, your skills do not rise.

The magic guide lists the places without spells.